rotate() \ Language (API) \ Processing 1.0
Author: Casey Reas & Ben Fry
Description: Processing is an electronic sketchbook for developing ideas. It is a context for learning fundamentals of computer programming within the context of the electronic arts.
Keywords: Processing, Processing, Interactive Media, Electronic Arts, Programming, Java, Ben Fry, Casey Reas

Reference for Processing version 1.5. If you have a previous version, use the reference included with your software. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Javadoc.

Name | ### rotate()
Examples |
    translate(width/2, height/2);
    rotate(PI/3.0);
    rect(-26, -26, 52, 52);
Description | Rotates a shape the amount specified by the angle parameter. Angles should be specified in radians (values from 0 to TWO_PI) or converted to radians with the radians() function. Objects are always rotated around their relative position to the origin and positive numbers rotate objects in a clockwise direction. Transformations apply to everything that happens after and subsequent calls to the function accumulates the effect. For example, calling rotate(HALF_PI) and then rotate(HALF_PI) is the same as rotate(PI). All tranformations are reset when draw() begins again. Technically, rotate() multiplies the current transformation matrix by a rotation matrix. This function can be further controlled by the pushMatrix() and popMatrix().
Syntax |
    rotate(angle);
Parameters |
angle | float: angle of rotation specified in radians
Returns | None
Usage | Web & Application
Related | rotateX() rotateY() rotateZ() translate() scale() pushMatrix() popMatrix() radians()

Updated on August 30, 2010 04:29:39pm EDT